After lots of discussion and thought, we've decided to turn the Character Rigging/Technical Art course into workshops, as opposed to a full 18 month course. We did not receive the numbers to justify having a full 18 month course
and many of the people who were interested, seem to be in a position where they are working professionals and would like to brush up on their skills in a particular area such as scripting or facial rigging. We will be announcing
the workshops that we will be offering shortly and you will be able to sign up for them as they become available. We will start off with a small number of workshops (2-4) and the number of workshops will continue to grow over time.
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Sigvard is the viking character used throughout the curriculum. We wanted to create
a character that was representative of something we'd expect to see in a top class video game
and then use him as our example character when applicable in the lectures. We've worked with/on
him for so long, he's become like a real life family member of Game Character Academy.
Who knows, maybe in our spare time we'll actually create a mini-sigvard game, where
you go around slicing off people's heads!! :D
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