We had a great turn out for the live webinar with Judd and Rich! Everyone is welcome to watch the recording and send us feedback! We will be doing a bunch more of these in the future so be sure to stop by the site and check them out!
The original design is from Creaturebox, check out their work at http://creaturebox.com
CLICK THE READ MORE TO SEE THE FINAL IMAGE !!
GCA Free Live Webinar - Sculpting Demo this Friday (30th August) 10am Pacific Time. Rich and Judd will both be doing a live sculpting demo of the same design at the same time! Rich will do the sculpt digitally and Judd will do it traditionally in clay. Live seats are limited to 100 people, so first come first serve! The webinar will be recorded and put back up on the site for anyone to view. Follow the link below:
Three new workshops have been launched - Realistic Facial Rigging for Games, Digital Lighting and Rendering & Stylized Maquette Making - Traditional Clay & Digital. Each workshop will have limited places. Check out the workshops section for a week by week breakdown.
Game Character Academy was started by Judd Simantov and Rich Diamant. Judd was a Lead at Naughty Dog Inc for 7 years working on The Uncharted Series and The Last of Us.
He works as an independent contractor now working for big name studios such as Naughty Dog, Riot Games, Valve, Blizzard, Crytek, Sucker Punch & Big Red Button. Judd is one of the head instructors
and creator of many of the lectures here at GCA. Rich was the Lead Character Artist at Naughty Dog on the Uncharted Series. He was also part of the early RnD team for the Last of Us. Rich then moved on to
being the Lead Character Modeller at Blizzard Entertainment on their new MMO and recently joined Riot Games. Rich is the head instructor for the Character Art Course and the architect behind the incredible full
18 month curriculum. All our instructors are working professionals from top studios all around the world.
Like our page on Facebook or follow us on Twitter to stay up to date on all things GCA related.